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Honkai: Star Rail Needs to Slow Powercreep — or Turn It up to 11

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Powercreep is a fact of life for gacha games, but an ongoing discussion in the Honkai: Star Rail community is just how fast the game seems to be experiencing it. It’s been especially with the characters that released in and around the 2.0 update, and today, I’m here to demand that the game either tone it back or turn powercreep up to eleven. Throw balance out the window.

Powercreep Needs to Slow Down in Honkai: Star Rail

Firefly and the Trailblazer in Honkai: Star Rail
Screenshot by GameSkinny

Powercreep, or seeing newly released characters get stronger and stronger compared to those to come out previously, is both a business decision and a possible death knell. If the latest event banner characters are demonstrably weaker or less interesting to play than in the last patch, players are much less likely to spend money to get them. Honkai: Star Rail‘s problem is the speed of this process, with characters like Aventuring and Acheron almost always vastly outperforming other characters in their role.

The post Honkai: Star Rail Needs to Slow Powercreep — or Turn It up to 11 appeared first on GameSkinny.


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